![]() The time and effort spent on the graphics must have been phenomenal, and both cost. At more than £10 a disc the value for money quotient might seem rather low, but it is easy to see why it costs so much. However, once you get it right, the content of the first disc can be played through in the space of one minute. The number of discs in the Amiga package certainly seems impressive. The Space Ace arcade game - the sequel to Dragon's Lair - looked amazing, but it cost a fortune to buy and kept breaking down. The reason for this style of gameplay is that the game has been converted from the laser disc version, which used a system of separate animations stored on a laser disc and displayed when needed. This halves the irritation which being able to install it on a hard drive would have eliminated. The game runs in 512k, but supports an extra disc drive. It is quicker to play through the entire sequence again. Each scene will take a good number of attempts to get right, and although there is a save game option. Eventually you learn what to do in each scene - by a process of elimination if necessary. If you get it wrong three times, you die, and back to the start you go. At various points during a scene our hero will meet a nasty fate unless you correctly judge his reactions.įor example, at one point a large robot is mashing up the ground and to pass you must go left, wait a bit, then move left again. The game is made of about 40 short scenes, each lasting for several seconds. A freak reflection must have hit our office.Įarth's greatest hero, going by the snappy name of Ace, has become involved because not only has he been knobbled by the Infanto ray, but his girlfriend has been kidnapped. The evil commander Borf has hit upon a novel way to enslave Earth by means of the fiendish Infanto ray which change everyone into children. It comes on four discs and it costs lots of money, therefore it must be brilliant.
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